The Loop
A quarterly music publication: real editorial, real sources, no padding.
Location music.asimplenoise.com · Re-labeled 2026-08
A working gallery. Every piece on this floor has a tombstone — what it is, when it was made, what it runs on, and whether it's still alive. Pieces are grouped by gallery, the way a museum hangs works by theme, not by the order they were built.
A quarterly music publication: real editorial, real sources, no padding.
A browser game with a full lore codex — original world, no franchise likenesses.
A real starter for tool-using TypeScript apps — the scaffolding I wish existed.
What made 80s/90s games classic — a study of mechanics, not nostalgia.
Three AIs, one room — an experiment in structured multi-agent deliberation.
Conducting stateful AI sessions — SSO, C-level rooms, the FDE thesis made real.
A mdbook archive of punk history — research-first, every link resolves.
A family-facing showcase for Myla — the first project built for a real audience of one.
Brought to you by the letter M and the number 1 — an archive of Murray Moss's world.
A closer look at Murray Moss and Franklin Getchell — design, retail, and influence.
How we present the work itself — the doc that defines this floor's rules.
An earlier practice site — retired, kept for the record.
An early experiment in ASCII presentation — scaffold only, kept for the record.